Introduction
Overview
Problem statement
Design considerations
Protocol overview
Preliminaries
MPC
Linear sharing
Beaver triples
Common constructions
Random bits
Inversion
Round-efficient multiplication
Unbounded fan-in OR
Bitwise less-than
Random number bitwise sharing
Equality test
Interval test
Less than
Bit decomposition
Sharing over groups
Collaborative SNARKs
Subprotocols
Shared decryption
Oblivious random permutation
Oblivious sort by key
Lookup witness generation
Main protocol
Server side MPC
Witness generation
Client side
Work in progress
Keychain
Game-theoretic model
Published with HonKit
Overview
Chapter 1 - Overview
results matching "
"
No results matching "
"